Fix void auto-return bug with empty stmts
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@@ -363,7 +363,7 @@ public class QBEGenerator
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EmitBlock(funcDef.Body);
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// Implicit return for void functions if no explicit return has been set
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if (funcDef.Signature.ReturnType is VoidTypeNode && funcDef.Body.Statements is [.., not ReturnNode])
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if (funcDef.Signature.ReturnType is VoidTypeNode && funcDef.Body.Statements.LastOrDefault() is not ReturnNode)
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{
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_writer.Indented("ret");
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}
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@@ -400,7 +400,7 @@ public class QBEGenerator
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EmitBlock(function.Body);
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// Implicit return for void functions if no explicit return has been set
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if (function.Signature.ReturnType is VoidTypeNode && function.Body.Statements is [.., not ReturnNode])
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if (function.Signature.ReturnType is VoidTypeNode && function.Body.Statements.LastOrDefault() is not ReturnNode)
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{
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_writer.Indented("ret");
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}
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@@ -1,38 +0,0 @@
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namespace NubLang;
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public static class HexString
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{
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private static readonly HashSet<string> _used = [];
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private static readonly char[] StringChars = "0123456789abcdef".ToArray();
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public static string CreateUnique(int length)
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{
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string hex;
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while (true)
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{
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hex = Create(length);
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if (_used.Add(hex))
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{
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break;
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}
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}
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return hex;
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}
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public static string Create(int length)
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{
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var rand = new Random();
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var hexString = "";
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for (var i = 0; i < length; i++)
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{
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var randIndex = rand.Next(0, StringChars.Length);
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hexString += StringChars[randIndex];
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}
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return hexString;
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}
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}
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