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@@ -5,7 +5,10 @@ module "main"
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extern "main" func main(args: []cstring): i64
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{
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raylib::SetConfigFlags(4 | 64)
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raylib::InitWindow(1600, 900, "Hi from nub-lang")
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defer raylib::CloseWindow()
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raylib::SetTargetFPS(240)
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let width: i32 = 150
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@@ -20,26 +23,20 @@ extern "main" func main(args: []cstring): i64
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let bgColor: raylib::Color = { r = 0 g = 0 b = 0 a = 255 }
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let color: raylib::Color = { r = 255 g = 255 b = 255 a = 255 }
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while !raylib::WindowShouldClose()
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{
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if x <= 0
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{
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while !raylib::WindowShouldClose() {
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if x <= 0 {
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direction.x = 1
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}
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else if x + width >= raylib::GetScreenWidth()
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{
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} else if x + width >= raylib::GetScreenWidth() {
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direction.x = -1
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}
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else if y <= 0
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{
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if y <= 0 {
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direction.y = 1
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}
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else if y + height >= raylib::GetScreenHeight()
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{
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} else if y + height >= raylib::GetScreenHeight() {
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direction.y = -1
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}
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x = x + @floatToInt(i32, direction.x * speed * raylib::GetFrameTime())
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x = x + @floatToInt(i32, direction.x * speed * raylib::GetFrameTime())
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y = y + @floatToInt(i32, direction.y * speed * raylib::GetFrameTime())
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raylib::BeginDrawing()
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